Grégoire Richard
Ph.D. in Computer Science
I am a Ph.D. working at Inria and University of Lille, France. I am specialized in Human Computer Interaction (HCI) in Virtual Reality (VR). I am interested in haptics, methodological tools for avatar-related studies, and user experience.
Positions
CRIStAL-Inria, Université de Lille, France
ATER - Temporary Assistant Teacher
Sept. 2022 - Aug. 2023
Loki team
Education
PhD, Computer Science
CRIStAL-Inria, University of Lille, France
2019 - 2023
Specialized in Human Computer Interaction and Virtual Reality
Master's Degree, Computer Science
Ecole Nationale Supérieure d'Arts et Métiers, France
2015 - 2019
Specialized in Virtual Reality and Augmented Reality
Engineering Degree
Ecole Nationale Supérieure d'Arts et Métiers, France
2015 - 2019
Projects
Academic projects
Spatialized Vibrotactile Controller
This project aimed at designing a controller for VR that enabled spatialized vibrations through the use of the funneling effect. Several aspects of the controller were assessed.Performance-wise, users' ability to locate static vibrations, and their ability to follow dynamic patterns. In terms of user experience, the impact of vibrotactile feedback on embodiment as explored.
Methodological Tools for Embodiment Studies in VR
This project proposes a new methodologicals tools to study embodiments in virtual reality. We assess the ability of within-subjects and between-subjects design to detect effects in relationship with sample size. We explore new correlations between embodiment and other metrics in a replication of a full-body virtual embodiment protocol.
Research
Thesis
Thesis
Rôle du retour sur les interactions avec des avatars en réalité virtuel
Defended on 19th of June, 2023
ED MADIS, CRIStAL, Université de Lille, France
International Conferences
IEEE ISMAR 2023
Proceedings of 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
IEEE VR 2022
Proceedings of 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)